﻿using UnityEngine;
using System.Collections;

public class GuiManager : MonoBehaviour 
{
	public GUIText m_enemyScore;
	public GUIText m_playerScore;
	// Use this for initialization
	void Start () 
	{
	
	}
	
	// Update is called once per frame
	void Update () 
	{
		if( SceneInformation.instance != null)
		{
			m_enemyScore.text = SceneInformation.instance.m_enemyScore.ToString();
			m_playerScore.text = SceneInformation.instance.m_playerScore.ToString();
		}
	}


}
